The Stork Club stage is fully dressed 24/7 


return all stage mics & direct boxes to the positions indicated above.

the mixer has all it sends calibrated to the monitors & FOH speakers. if you follow the mic placement instructions below you will not need to adjust any EQs very much...please do not re-set EQs at the end of your shift...please return the stage mics to the positions shown above each time you strike the stage after a band finishes & make sure everything is back in their parking places at the end of the night


Stage directions indicated here are always from YOUR perspective when standing at the mixer desk

have on you 1x flashlight, 1x Sharpie & reading glasses if you need

1. turn main power circuits on (bottom two 20-amp breakers on panel next to sound desk, #38 & # 40)

2. turn on computer under mixer desk...check global mute button on the Mackie 1604 mixer underneath is sound will get to the recording computer if it's ON (pushed in)
once computer is up, reset Date/Time to current date & time

3. turn on monitor speaker amps in the rack next to the stage. they will be marked "Turn me On"


Full Rock Band Setups

with all the mics in place, as indicated in the above diagram, tell the bands to set their gear up.

1. start with the drums, grab the CH#1 Kick Drum mic stand with one hand & the coiled mic cable slack with the other & pull cable around the LEFT side of the drum kit. position the kick mic at the port cut into the Kick Drum careful to center the mic into the hole with the head pushed inside an inch.
on closed shell kick drums, place mic at center & drop 4-6 inches to catch Kick Drum shock wave.


2. Grab floor CH#3 Tom mic & pull cable around the LEFT side of the drum kit. place in front of Floor Tom facing the same direction at the Kick mic level with the top of the floor Tom head & 3-4 inches away


3. Grab the CH#4 Rack Tom mic stand with one hand & the coiled mic cable slack with the other & pull cable around the RIGHT side of the drum kit. position in front of the Rack Tom 3-4 inches ABOVE the Rack Tom head facing down at 45 degrees. give 3-4 inches of space between the mic & the Rack Tom head.


4. Grab the CH#2 Snare mic stand with one hand & the coiled mic cable slack with the other & pull cable around the RIGHT side of the drum kit. place in front of the snare about 6 inches AWAY from it, level with the top of the Snare drum head.


5. . grab the CH#6 Stage Left Guitar Cab mic parked in the corner behind the speaker stack & place in 
front of the Guitar Cab. use a flashlight to position the mic over the GLUE holding the speaker in 

6.  do the same for the CH#7 Stage Right Guitar Cab, the Stage Right Guitar Cab mic is in the alcove 
behind the Stage Right speaker stack. if there is only ONE guitar player, use BOTH mics & pand hard 
back on the mixer 

7. grab the CH#5 Bass Cab mic from the back of the alcove behind the Stage Right speaker stack & place 
in front of the Bass speaker using your flashlight to position the mic over the GLUE holding the Bass 
speaker in place. while micing up the Bass, check to see if there's a XLR Line-Out available.

7.1  if there's a XLR Line Out, grab the CH#11 mic cable coiled up on the far right side on the breeze 
blocks next to the snake. there is usually a direct box plugged into it marked 11. pull cable out to 
Bass Amp routing the cable BEHIND guitar amps (if possible) & plug into the Line Out XLR socket on the 
Bass amp or Bass head.

8.  next to the CH# 11 mic cable are TWO more mic cables plugged into direct boxes for acoustic 
instruments and keyboards, marked CH# 12 & CH# 13. If the performer doesn't have an instrument cable, 
there are a few in the bell of the dead Peavey Low speaker behind the Stage Left speaker stack. direct 
boxes are needed to change the impedence of an unbalanced line-level signal to go into a (XLR) 
Microphone pre-amp on our Analog mixer

For bands or DJs that bring in their own mixers or have balanced interfaces for their laptop 
electronics that only have quarter inch output sockets ( called TRS, means a 
headphone jack) there are two converter cables in the lower milk crate behind the Stage Right speaker 
stack marked TRS-XLRm, there's enough length to plug the quarter inch end to the performer's device & 
the XLR end into the #12 or #13 direct mic cable without having to uncoil them. these are called 
balanced line-level signals and can go into your Mixer's line level (quarter Inch) input...for a sanity 
tip, ALWAYS keep the direct mic cables plugged into their corresponding direct boxes until needing to 
be plugged into any balanced devices or DJ mixers. 

9.  Ask the performers who is singing & take the appropriate vocal mic over to them. singers on the 
left side of the stage get the #8 left Vocal mic,  singers in the middle get the #9 Center vocal mic, 
singers on the right, get the #10 Right Vocal mic. try to dissuade performers from picking out vocal 
mics thmselves...they'll usually grab the wrong one
. drop the slack coiled around the boom handle crank 
when placing the mic in front of them, wrap the mic cable around the boom no more than two times so if 
they want to take the mic into their hands it can be easily unwrapped.

your setup order is Drums first, Guitar cabinets second, Bass cab & DI third, Direct instruments fourth 
and Vocals fifth, or last. remember this when striking ( or clearing ) the stage...when the band's 
done, you remove the mics in the REVERSE order of how you set them up
, that means you strike the Vocal 
mics, FIRST, the Direct lines second, Bass mic & DI third, guitar cab mics fourth and Drum mics LAST

the reason for working this way is because every cable you pull across the stage make a layer & if you 
respect how you laid out all the wires onstage you should be able to quickly return a mic, cable & 
stand to their pre-setup parking places without anything getting snagged or tangled up. always coil 
your slack up properly & hang on the boom crank handle or coiled underneath the stand. this is so the 
performers can set up their gear without your cables getting stuck underneath any of their gear. these 
wires are your magic friends who get what you want to hear into the right places on the mixer. they can 
quickly turn into your worst enemies if you don't manage them properly!...keep the mic cable slack on 
the mic stand at all times!...whether parked or deployed.



turn up the gain on the brown DBX main mix Graphic Equalizer to nearly full...Use the talkback mic to 
communicate to the band by pressing the fat AUX 1-2 button ON THE BOTTOM of of the mixer's TALKBACK 
section on the far Right of the mixer above the MAIN MIX section. The upper MAIN MIX button in the Talk 
Back section goes to the big speakers & you won't like it. First, check to see all your ALL channel 
volume faders are set at -10 or slightly below half-way up except for the red MAIN MIX fader which 
should be parked at the "Unity" position, ( the "0" next to the white line on the mixer panel graphics) 
If the band is noticeably inexperienced or really drunk, you can leave out the sound check & dial their 
shit in once they get going. a sound check in these circumstances is a complete waste of time.

1. Un-mute the drum channels & ask the drummer to play all the drums like They are playing a song. 
drummers who repetitively tap their drums in "Sound Check" mode rarely if ever give the levels they'll 
be playing at once the bands gets going. 

above the TALKBACK section of the mixer is the SOLO section. this allows you to see the level that is 
comming in from the performer on the mixer's only green-orange-red display on the far top right of the 
mixer. every channel on the mixer has a SOLO button right below the Fat MUTE button. push the SOLO 
button on the Ch#1 Kick drum channel, you'll see it flashing when engaged & adjust the GAIN knob on the 
very top of the channel so the pretty green lights on the display only light light up to the 6th green 
light, or "4" on the graphics printed around the display. you may let that kick drum occasionally jump 
to the 8th green light (or "0") but don't let it live there. push to SOLO button again on CH#1 Kick to 
turn it off & Do the same for the snare drum on Ch#2, then the floor Tom on CH#3 & Rack Tom on 
CH#4.remember to turn off the SOLO button after checking each track so it's not flashing anymore. Next 
check the Bass & Guitars the same way, make sure they all jump up to the 6th green light (or "4") on 
the panel graphics. to keep sane checking direct instruments, set the respective channel's GAIN knob at 
the 12:00 (noon) position, making sure the AUX1 & Aux2 MONITOR sends are also at the 12:00 (noon) 
position. usually the performer will have a way of adjusting their volume & let them do it without 
changing anything. they'll usually work it out. if they're STILL asking for more monitors, turn the 
AUX1 & AUX2 monitor send knobs to no more than the 1:00 position. if their instrument feeds back, dial 
the aux send knobs back to the 12:00 position. some people just insist on doing this.

2. ask the singers to make some noise using the TALKBACK mic & pull down the faders on the vocal 
channels so you can hear their monitors onstage. Start adjusting the GAIN on their channels starting at 
the 3:00 position until they can hear themselves onstage. on the rack in front of you is a four channel 
compressor thingy that'll show you how many pretty green lights they're lighting up. (during Hip Hop 
shows, that comressor will be they only way of knowing WHO's singing on WHICH channel)...make sure they 
light up two thirds of the lights with peaks flashing the yellow light....Next, bring up the faders on 
the vocal channels untill you can hear them in the house & park them near the -10 position along with 
everything else. Once the band gets going, you can use your fader position as a visual indicator of 
your mix. if you need more vocals in the house slide the appropriate fader up to the "0" (or unity) 
untill it feeds back, then back-off!  ONCE THE BAND BEGINS, TRY TO RESIST THE URGE TO MAKE "ADJUSTMENTS" 
IF YOU CAN... they'll turn up, they'll turn down, the singer will mumble during a particularly 
important part of the song...try to support them but don't go chasing any rabbits down their holes! 
there's nothing more destructive to a performance than a sound guy wildly changing levels while they're TRYING 
to do their show!...go out front for a cig & listen to the mix THERE!




1. Drums & Bass same as above. use the CH#6 Amp Cab mic & CH#7 Amp Cab Mic for accordions  or acoustic instruments that don't have jack outputs. use the CH#11 , CH#12 and CH# 13 Direct Boxes as needed. If the performer doesn't have an instrument cable, there are a few in the bell of the dead Peavey Low speaker behind the Stage Left speaker stack.



1. make sure the outputs on the brown DBX Main Mix Graphic Equalizer is set at 12:00 position or lower.

2. If using one of the guitar cab mics on an instrument, hit the appropriate SOLO button & dial the GAIN 
'till the signal hits the 8th green light on your display (or "0" unity position)


3. If using a direct box, do the same as the above Full Band Setup..(ie: set the input channel gain at the 12:00 position)
until they hear themselves enough in the monitors...they may ask to turn it down, if so, then just 
back-off their send over the AUX1 & AUX2 sends to taste & keep a healthy level in the board. 


4. Dial-in the vocals exactly the same as you did for the full band setup. Acoustic acts can be considerably 
quieter than rock bands, so make sure the signals flowing through the board are about the same as a 
rock band & the levels going out to the recording computer are healthy.


Hip Hop & Electronic Setups..


1. ask one of the staff for the folding table stored next to the ice machine in back & set up onstage.

2. pull the power strip coiled up in the AMP RACK out to reach the DJ table using the orange extension cords on the counter next to the AMP RACK.

3. pull Direct Boxes #12 & #13 safely along the wall & under the drum carpet to the DJ table. coil the slack near the center of the DJ table 

4. if the DJ's mixer has Balanced, live-level XLR outputs, remove direct boxes & plug the CH#12 & CH#13 XLR cables directly into their mixer.

5. If The DJ's mixer has RCA connectors, there's 2x RCA/Quarter inch patch cables in the cement block gap below where DI#13 gets parked. plug into the direct boxes using these patch cables if the DJ hasn't brought their own.

6. If the DJ is only using a laptop & hasn't brought a headphone cable, there is an 1/8"-Quarter Inch patch cable in the cement block gap under where D1 #12 gets parked.


SOUND CHECKING Hip Hop & Electronic Setups

1. Set the outputs on the brown DBX Main Mix Graphic Equalizer to the 4:00 position. 


2.  Make sure the feeds from the DJ mixer (ch#12 & ch#13) are lighting up to the 8th green light (or unity position) in SOLO 
mode. center all knobs in the channel's EQ section & park the channel faders at the -5 position, just 
below the unity white line in the channel fader graphics.  leave everything at unity.

     these guys spend months dialing-in their shit 

 A. you have no reason to know what they're supposed to sound like 

 B.  you have no reason to mess with it other than to turn down the input GAIN when they go into the red on their end. 


3.  with the house & monitor settings your just dialed in, they'll be cool  & will rarely do anything weird.
Check Hip Hop vocals the same way as above. set ALL the faders in a row around the -5 point just below 
the unity position with the vocals slightly ahead as needed.



1.log into the D2D account on the house Windows XP box. click the SOUND FORGE icon, when the program 
comes up, hit Ctrl+R & you'll see a recording window. click the monitor check box next to the display & 
you see the signal come in from the main mixer...if not look underneath the desk & check that the 
GLOBAL MUTE on that mixer there is OFF. when the band starts, click on the RECORD button, checking to 
see it flashing red and the time clock thingys are counting down. when the band stops, either hit the 
space bar or the STOP icon. close the record window & make sure you hit YES when it asks you to save 
the file.



1.  .push the button on the XP Box's CD tray to open it up, sometimes it takes a minute at the beginning 
of the night. when it opens, load in a blank CD media disk & push close. 

2.  .go the the desktop & open the BANDS file folder. select the file there by right/ clicking & choose 
the send to CD option. a box will open up on the bottom right of the screen saying you have things to 
send to the CD burner- click on that box & that will be your CD burning window for the rest of the 
night. choose Write these files to CD, select the write audio cd option.
when the Windows media player window comes, select the COPY button on the upper right corner & the 
copying process should begin. after the first CD is recorded, there will be a check option to burn 
everything you recorded, select ONLY the track you've just recorded & people will have a chance of 
getting a CD with THEIR music on it.

3.  make sure you have a sharpie handy to label the CD. there are paper sleeves on a box under the table 
next to you.